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Eek the Cat Video Game Review

Game Pro August 1994, Page 60

By Bonehead

"Cartoon characters are popping up all over the video game world these days. The disaster-prone Eek is the latest to jump from the Saturday-morning TV lineup. He's a pretty slow kitty at times, but he's also got some genuine comic charm.

Cat Nap
Plodding game play makes this game seem boring at first. Eek's main goal is helping others survive each level, as when he escorts a slow-walking Granny through a zoo maze by pushing her past obstacles and steering her onto platforms. Later levels require him to save his girl-friend from aliens and deliver a lost Christmas present. The emphasis is on puzzle solving, not action- you must maneuver Eek and his defenseless charges past various enemies with only limited resources. Inaccurate controls complicate matters: Eek can pound on enemies, but it's hard to get him to makesolid contact. Pushing Granny to jump at the right time takes practice.

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Humorous graphics and sounds make the game involving. Eek's funny expressions and the cute animations of him getting squished or stalling in midair really liven up the game. Beyond these graphical standouts, however, the game has a flat, cartoony look, with bright colors but not enough detail. Sonically, Eek's own voice and corny sayings ("Kumbaya!") add the charm that's missing from the droning music.

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Feline Groovy
You might not want to spend nine lives playing as this cat. Still, he's got enough personality to make him worth rescuing from the pound."

gamepro-1.jpg (10507 bytes) Here's the rating gauge. (5 is the best)