Eek the Cat Video Game Review
Game Pro August 1994, Page 60
By Bonehead
"Cartoon characters are popping up all over the video game
world these days. The disaster-prone Eek is the latest to jump from the Saturday-morning
TV lineup. He's a pretty slow kitty at times, but he's also got some genuine comic charm.
Cat Nap
Plodding game play makes this game seem boring at first. Eek's main goal is helping others
survive each level, as when he escorts a slow-walking Granny through a zoo maze by pushing
her past obstacles and steering her onto platforms. Later levels require him to save his
girl-friend from aliens and deliver a lost Christmas present. The emphasis is on puzzle
solving, not action- you must maneuver Eek and his defenseless charges past various
enemies with only limited resources. Inaccurate controls complicate matters: Eek can pound
on enemies, but it's hard to get him to makesolid contact. Pushing Granny to jump at the
right time takes practice.

Humorous graphics and sounds make the game involving. Eek's funny
expressions and the cute animations of him getting squished or stalling in midair really
liven up the game. Beyond these graphical standouts, however, the game has a flat,
cartoony look, with bright colors but not enough detail. Sonically, Eek's own voice and
corny sayings ("Kumbaya!") add the charm that's missing from the droning music.

Feline Groovy
You might not want to spend nine lives playing as this cat. Still,
he's got enough personality to make him worth rescuing from the pound."
Here's the rating gauge. (5 is the best)